Skip to main content

Responsive Web Design

I wanted to go over Responsive Web Design using CSS.

In the old days of web development, we had to code to common screen sizes (i.e. 800 X 600, 1024 X 768) and we patiently waited for people to upgrade their computers to have a decent amount of screen real estate so we could design things the way we really wanted. We also took on semi stretchy web layouts etc to expand and contract appropriately.

Then about 2 or 3 years ago, Apple released this little device called an iPhone with a 320 X 480 resolution which took the world by storm and suddenly a lot of people were viewing your website on a tiny screen again...

Anyways, as it can be difficult to design a site which looks good on 320 X 480 AND 1680 X 1050, we need to come up with some kind of solution.

One way is to sniff the client and then use an appropriate stylesheet, but then you are mixing CSS with either JavaScript or server side programming and also potentially maintaining a list of appropriate clients and stylesheets. Also, you can miss out new devices/clients as they come along.

The other way is to use the media queries and detect the screen size using CSS.

i.e.

@media screen and (max-device-width: 480px), screen and (max-width: 480px) {
...
appropriate iPhone/Android CSS rules go here
...
}

You can also "detect" for iPad by using 768 instead of 480.

Things to look out for
I found that although it is possible to move elements around using CSS, there are some limitations with regards to content flow. In one design that I was given by my designer, the logo was to move from the middle to the top of the page depending on the device. What I ended up doing was creating 2 logos and hid/showed them appropriately.

It also helps to break the page down to standard elements (main content, header, footer, etc...) and focus on designing/laying out these elements appropriately. Once you are done with that, you are 80% of the way there and you might only need to do some minor tweaking of the main content section thereafter (i.e. moving form labels from the side to the top for example).

It is important to know your audience as well. In my case, this time around, I am working on a site which is an adjunct to a phone app and it is important for our audience to be able to view the site well on a phone as well as a full size computer. This does involve extra work so there may not be any business to justify it in your case.

Further links
http://www.alistapart.com/articles/responsive-web-design/
http://mediaqueri.es/

Comments

Thom Lanch said…
Learned something from your article. Many thanks.
web design perth
Amarant said…
Web design really has to be responsive now because expectations have increased. Internet users get bored easily by static web pages.

seo consultant
You could also make use of mobile websites to better cater to the solid smartphone market.
"It is important to know your audience as well."- Right. Whether it be knowing what platform your target audience use, or what age group or interests they have, it pays to know.
white label seo said…
This comment has been removed by a blog administrator.
seo services said…
Just a quick question if you want to have a responsive web design, then do you need to have a fluid layout?
The use of HTML5 in your website is also a good idea.
Web designing can be very difficult if you don't have the basics and the fundamentals. Therefore you need to take one step at a time if you really wanted to be a web designer.
seo packages said…
This comment has been removed by a blog administrator.
Alexis Preatori said…
This comment has been removed by a blog administrator.
It is really hard to design a website that looks good on 320 X 480 AND 1680 X 1050O. Using the right spreadsheet, CSS, and Javascript can definitely help you achieve that.

web design norwich
I agree with the last comment. It is indeed very difficult to create a web design for a small screen size like apple iPhoen. It's good to know that some of the blog hosts have widgets that enable website to adapt into mobile version.
This comment has been removed by a blog administrator.

Popular posts from this blog

Master of my domain

Hi All, I just got myself a new domain ( http://www.skuunk.com ). The reason is that Blogspot.com is offering cheap domain via GoDaddy.com and I thought after having this nickname for nigh on 10 years it was time to buy the domain before someone else did (also I read somewhere that using blogspot.com in your domain is the equivalent of an aol.com or hotmail.com email address...shudder...). Of course I forgot that I would have to re-register my blog everywhere (which is taking ages) not to mention set up all my stats stuff again. *sigh*. It's a blogger's life... In any case, don't forget to bookmark the new address and to vote me up on Technorati !

jQuery: When does a library become a language?

jQuery is a great JavaScript library which allows web developers to write cross platform code, but some of its syntax looks like it is based more on Ruby than JavaScript. When does a library become a language? So first of all, what is the difference betwen a programming library and a programming language? A programming language is a means by which we (as humans) can give instructions to a computer to get it to do various tasks (algorithms, computations, etc...). They are largely artificial constructs created for human readability which then need to be compiled or interpreted into actual instructions which the computer can then carry out. A compiler turns a program into machine readable instructions ahead of time (compile time) where as an interpreter does so on the fly (runtime). Languages such as C and Java are generally compiled and JavaScript, Perl and Ruby are generally interpreted. While there is no real reason why this has to be the case, these factors normally affect the syntax